Innovative design


Year level
Year 7 – 10
Duration
90 minutes
Cost
$240 per group (up to 32 students)
Audience
Secondary

Learn how design and creative thinking can be used to solve real-world problems

In the Innovations Gallery, students will examine Western Australian inventions and discover how resourcefulness has empowered individuals to make change.

In groups, they will then apply design-thinking methodologies to solve their own complex problem, discovering that useful solutions are often simpler than they appear.

 

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Student experience

Students will:

  • Explore examples innovative design in the Innovations gallery
  • Work in teams to design a solution to a real-world problem
  • Undertake a pre-visit activity to familiarise themselves with the basics of design thinking methodologies
  • Look at case studies of significant Western Australian innovations

 

Skills development

This program links to the following strands of the Western Australian Curriculum:

 

Year 7

Digital technologies / Design and technologies

  • Define and break down a given task, identifying the purpose (WATPPS39)
  • Design, develop, review and communicate design ideas, plans and processes within a given context, using a range of techniques, appropriate technical terms and technology (WATPPS41)

 

Year 8

Digital technologies / Design and technologies

  • Design, develop, evaluate and communicate alternative solutions, using appropriate technical terms and technology (WATPPS49)
  • Consider components/resources to develop solutions, identifying constraints (WATPPS48)


Year 9

Digital technologies / Design and technologies

Year 10

Digital technologies / Design and technologies

 

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